Molecular Manipulation
(psychokinetic devotion)
MAC:
| 7
|
PSP Cost:
| 6/2
|
Range:
| 15 yards
|
Area of Effect:
| 2 square inches
|
Prerequisite:
| Telekinesis
|
This power allows the user to weaken an objectÆs molecular bonds. When stress
is applied to the object or a blow is struck, it snaps. The user can create one
ôweak pointö of approximately 2 square inches each round. Deterioration occurs
across a plane (in two dimensions, not three). One roundÆs application is
enough to fatally weaken most small objects (knives, ropes, saddle straps, bows,
etc.). Larger objects require more time and are subject to the DMÆs discretion.
The DM must decide how vulnerable molecular manipulation makes larger, oddly
shaped items (such as doors and shields). An object need not be in two pieces to
be useless. A small boat, for example, is unsafe if it has a crack in its hull.
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